/**
* @license
* Copyright 2016 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
goog.provide('shaka.util.Stats');
goog.require('shaka.util.StateHistory');
goog.require('shaka.util.SwitchHistory');
/**
* This class tracks all the various components (some optional) that are used to
* populate |shaka.extern.Stats| which is passed to the app.
*
* @final
*/
shaka.util.Stats = class {
/**
* @param {!HTMLMediaElement} element
*/
constructor(element) {
/** @private {number} */
this.width_ = NaN;
/** @private {number} */
this.height_ = NaN;
/** @private {number} */
this.playTime_ = 0;
/** @private {number} */
this.bufferingTime_ = 0;
/** @private {number} */
this.totalDroppedFrames_ = NaN;
/** @private {number} */
this.totalDecodedFrames_ = NaN;
// We want to track how much time elapses between when the player says
// it starts loading content and when it says its done. The meaning of
// "starts" and "done" is defined within the scope of the player, not here.
/** @private {number} */
this.loadStarted_ = NaN;
/** @private {number} */
this.loadFinished_ = NaN;
/** @private {number} */
this.variantBandwidth_ = NaN;
/** @private {number} */
this.bandwidthEstimate_ = NaN;
/** @private {?number} */
this.lastTimeUpdate_ = null;
/** @private {!shaka.util.StateHistory} */
this.stateHistory_ = new shaka.util.StateHistory(element);
/** @private {!shaka.util.SwitchHistory} */
this.switchHistory_ = new shaka.util.SwitchHistory();
}
/**
* Update the ratio of dropped frames to total frames. This will replace the
* previous values.
*
* @param {number} dropped
* @param {number} decoded
*/
setDroppedFrames(dropped, decoded) {
this.totalDroppedFrames_ = dropped;
this.totalDecodedFrames_ = decoded;
}
/**
* Set the width and height of the video we are currently playing.
*
* @param {number} width
* @param {number} height
*/
setResolution(width, height) {
this.width_ = width;
this.height_ = height;
}
/**
* Add to the time spent playing or buffering based on the time since the
* last call to |updateTime|. The value of |isBuffering| will control which
* time value is updated. The first call to |updateTime| will not add time.
*
* @param {boolean} isBuffering
*/
updateTime(isBuffering) {
const now = this.getSystemTimeInSeconds_();
// If this is our first call, we don't want to add no time.
const deltaSeconds = (this.lastTimeUpdate_ == null) ?
(0) :
(now - this.lastTimeUpdate_);
if (isBuffering) {
this.bufferingTime_ += deltaSeconds;
} else {
this.playTime_ += deltaSeconds;
}
// We need to track when this call was made so we can later determine how
// long it was since the last call.
this.lastTimeUpdate_ = now;
}
/**
* Mark the start of the load process. This call will have no visible effect
* until |markEndOfLoad| is called.
*/
markStartOfLoad() {
this.loadStarted_ = this.getSystemTimeInSeconds_();
}
/**
* Mark the end of the load process. This should only be called after calling
* |markStartOfLoad|.
*/
markEndOfLoad() {
this.loadFinished_ = this.getSystemTimeInSeconds_();
}
/**
* @param {number} bandwidth
*/
setVariantBandwidth(bandwidth) {
this.variantBandwidth_ = bandwidth;
}
/**
* @param {number} bandwidth
*/
setBandwidthEstimate(bandwidth) {
this.bandwidthEstimate_ = bandwidth;
}
/**
* @return {!shaka.util.StateHistory}
*/
getStateHistory() {
return this.stateHistory_;
}
/**
* @return {!shaka.util.SwitchHistory}
*/
getSwitchHistory() {
return this.switchHistory_;
}
/**
* Create a stats blob that we can pass up to the app. This blob will not
* reference any internal data.
*
* @return {shaka.extern.Stats}
*/
getBlob() {
// Make sure that both |markStartOfLoad| and |markEndOfLoad| were called
// before producing a latency value.
const loadLatency = (this.loadFinished_ > this.loadStarted_) ?
(this.loadFinished_ - this.loadStarted_) :
(NaN);
return {
width: this.width_,
height: this.height_,
streamBandwidth: this.variantBandwidth_,
decodedFrames: this.totalDecodedFrames_,
droppedFrames: this.totalDroppedFrames_,
estimatedBandwidth: this.bandwidthEstimate_,
loadLatency: loadLatency,
playTime: this.playTime_,
bufferingTime: this.bufferingTime_,
switchHistory: this.switchHistory_.getCopy(),
stateHistory: this.stateHistory_.getCopy(),
};
}
/**
* Get the system time in seconds.
*
* @return {number}
* @private
*/
getSystemTimeInSeconds_() {
return Date.now() / 1000;
}
/**
* Create an empty stats blob. This resembles the stats when we are not
* playing any content.
*
* @return {shaka.extern.Stats}
*/
static getEmptyBlob() {
return {
width: NaN,
height: NaN,
streamBandwidth: NaN,
decodedFrames: NaN,
droppedFrames: NaN,
estimatedBandwidth: NaN,
loadLatency: NaN,
playTime: NaN,
bufferingTime: NaN,
switchHistory: [],
stateHistory: [],
};
}
};